Akbar is a melee and ganker that can do Nemesis Blade, Forgotten Sands, Warrior’s Heart, and Time Theft.
Nemesis Blade (Q) – Hurls a deadly dagger at an enemy unit, dealing damage (could deal critical damage) and mini-stunning the target for 0.1 second. Mana cost: 50 / Cooldown: 5 seconds / Cast Range: 900 / Damage: 80%/90%/100%/110%/ Bonus Physical Damage: 75/100/125/150.
Forgotten Sands (W) – Sprinkles Forogtten Sands to become invisible. If Akbar breaks the invisiblity with an attack, that attack will deal critical damage. Mana cost: 60 / Cooldown: 8 seconds/ Bonus movement speed: 20%/ Duration: 10/15/20/25 seconds. Critical Damage: 125%/150%/175%/200%.
Warrior’s Heart – Passively adds bonus damage and maim to his next attack, slowing enemy unit for 3 seconds. Effective with Nemesis Blade and Forgotten Sands. Auto cooldown is 5 seconds. (This ability is not influenced by cooldown reductions) Movement Speed Slow: 25%/30%/35%/40%/ Bonus Damage: 60/80/100/120.
Time Theft (R) – Tracks an enemy hero by stealing his consciousness of time, granting vision and True Sight of the target, also reducing target’s armor for 20 seconds. If Akbar is near the hunted hero in a 200 radius, his movement speed is increased by 20%. If the target dies, Akbar collects bonus coins, while any assisting ally heroes collect 50 bonus coins. Mana cost: 50 / Cooldown/ 7 seconds / Cast Range: 1500 / Bonus Coins: 150/200/250/ Armor Reduction: 6/18/30.