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PUBG Mobile guide First-person single-row island! Excellent marksmanship training ground

The first person came out for a while, but it seems that everyone’s interest in the first person is not so high. The reason is very simple. Many people are accustomed to the convenience brought by the third person, but they play in the first person. The gameplay has changed a lot, and many players cannot adapt to this change.


In fact, the first-person game mode is very interesting and the vision becomes more pure. At the time of firing, our thinking will be clearer. And there is also a benefit that is seriously ignored by everyone, that is, the practice of marksmanship. Because in the case of the first person, we can use the elf to search for enemies with all our heart, after the vision has been restricted and we have removed some useless information.


First of all, the daily choice of nuclear power plant blue building as a foothold, local fertilizer, resource concentration and the entrance of the car, the general situation of the need to just a wave of guns, many players like to disdain are generally very disdain this, but in fact, landing Gunshot is a good training. First of all, you know the approximate position of the enemy, you can even hear the footsteps, and the enemy also knows your position. In most cases, as long as both parties have guns, it is actually a fair one. duel. Shooting marks have always been part of the ability to eat skills, and their own marksmanship is better, and they can definitely increase the chance of eating chicken.


Leave the nuclear power and start the lap. Go straight to the safe area. This is the card point we often talk about. The purpose of running the safe area is this, but if you don’t get stuck, or you’re being booed, It is necessary to reflect on what went wrong with oneself, to make progress in continuous learning, and to have a long, one-by-one experience. For example, if you find that people often walk on that road, that house is particularly good for sinners. The reason is clear, but if you’ve always been confused with others and never try to think about it, then you can’t grow stronger no matter how hard you play.


For example, the rear of the prison is a very good surprise point. Many times the players in the prison often do not defend the attack from the rear, often do not hesitate to embark on the observatory in order to obtain a better vision, not knowing that the observation deck is simply next to it. The target on the hillside, and the observation tower is very narrow. If you are staring at people, you can’t even go and you can’t do it. Only dry and waiting to die. In fact, this matter is hidden. In the first person, the high slope and the elevated road are all It is not necessarily safe, because in the third person, many people who were killed from this position do not know who they were killed. However, the first person has a narrow field of vision and can’t look at the field of vision. You have to attack. The enemy must be able to see you. With your high ground, it is easy to be attacked by other enemies. Therefore, the height is not necessarily good.


It is very important to use good throws in the finals, but in the final round we must try to occupy a higher ground, because the number of players has been greatly reduced at this time. Due to security pressure, even if some enemies find you, Not necessarily firing. The high ground helps us to drop the hand mine to attack the enemy more easily.


We hope that everyone will play the first person more when the third person encounters a bottleneck. Really carefully savoring this pattern will reveal your own shortcomings. If you can make effective improvements, breaking the bottleneck is a very easy matter.