Join the Season
[Sign-up]During the sign-up phase, Alliance Leaders and Overseers represent the Alliance members in signing upLeaving the Alliance during the sign-up phase will be deemed as forfeiting.
Alliance members that joined after the Alliance already signed-up will not be a part of the Alliance sign-up. They can however join after the Season has started. After signing-up, please wait for matchmaking to send you into an Eden Zone.
[Joining Halfway]
Commanders that did not sign-up with the Alliance can press “Join Random” to join a random Eden Zone once the Season starts.
The “Join Random” method will matchmake you into an Eden Zone based on your personal powers.
Guild
[Guild Creation]While in Eden, fulfill all Guild Creation requirements to Create a Guild in the Season interface.
[Join Guild]
While in Eden, search and join Guilds through the Season interface’s Guild function.
[Guild Functions]
Members from the same Guild can connect their territory.
All Guild members can enjoy the bonus effects of Guild occupied Cities.
[Guild Level]
Guild level is a newly added Guild attribute in Eden.
Increase Guild levels to bring about all kinds of bonus effects.
[How to Level up a Guild]
Guild level will increase when adequate Guild Exp has been obtained.
Guild members can provide Guild Exp by occupying territories and donating resources to the Guild.
[Guild Size]
Increase the Guild level to raise the member limit.
[Leaving a Guild]
Guilds can be exited directly from the Guild interface.
Guild Contribution value will not be taken along when leaving a Guild.
[Guilds and Alliances]
During the Season of “Eden Rising”, Guilds will be the main body for event participation.
Alliance members will not be related to one another, and so territory connection is not allowed.
Regions
Eden’s Map is divided into multiple sectors, and each sector is composed of multiple regions.
You can only join a Guild in the same Sector as you.
Honor Structures
Build Honor Structures by pressing Build in the Building interface. Does not need to be built next to the World Center or Alliance Center
Will
Will is the determining factor on whether Troops are willing to fight. If Will is too low, Troop damage will be reduced by a percentage. Will is reduced by 1 for every 1 km marched.
When Troops return to base, their Will is fully restored
APC Energy
[Overview]
APC Energy is a resource used for operating the APC under the special environment of Eden
During Eden Rising, APC Energy is consumed in place of APC durability.
APC Energy consumption rate is identical to the durability rate
[APC Energy Refill]
APC Energy will refill over time. It can also be quickly refilled by using [Energy Batteries]
Due to load restrictions on the energy devices, there is a daily limit on APC Energy quick refills. The Refill Energy function will be disabled once the limit has been reached.
Fall and Rescue
[Fallen]
When the durability of a base is reduced to 0, the base is fallen.
The territory of the fallen base will become a captive territory, connecting together with other captive territories.
After the base has fallen, it will gain a Fallen Protection status, preventing the fallen base from being attacked again
While in the fallen status, if the base is attacked by third party members with no relation to the original attacking party (durability dropped to 0), then the base will teleport to a random location.
[Fallen Removal]
The Fallen status can be removed through resource payments
After the fallen status is removed, ownership of the base and territory will be restored.
[Rescue]
Guild members can conduct rescues on the fallen bases of other members
Rescues can only be performed when the rescuee’s territory is connected to the rescuer
Rescue operates the same as initiating an attack. The rescuer must battle against the defenders of the fallen base, and reduce the base’s durability to 0 for the rescue to succeed.
[Reinforcements]
The capturing side can reinforce the fallen base by sending soldiers to defend it, preventing the fallen city from being rescued.
Occupation Value
[Occupation Value]
Occupation Value is the main factor for determining Season rewards in ”Eden Rising.”Guilds can obtain Occupation value from occupying cities.
The bigger the city, the higher the Occupation value.Losing the city will deduct the corresponding Occupation value from the Guild
Season Reward
[Guild Conquest] Rewards
At the end of the Season, the Guilds final reward will be determined based on their current Occupation value.After receiving the rewards, the Guild Leader can manually distribute them during the tally phase.
After the season ends, if the Guild leader did not distribute the rewards within the time-frame, the system will automatically distribute the rewards based on contributions (highest to lowest).
[Guild Development] Reward
At the end of the Season, the Guilds final reward will be determined based on their current Guild Level.The rewards will be sent to every member via mail at the tally phase.
[Personal Achievements] Reward
At the end of the Season, rewards will be awarded if personal achievement requirements have been met.The rewards will be sent to every member via mail at the tally phase.
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Game Guide for Last Shelter: Survival