Lore
When just a child, both of Alucard’s parents were killed by demons and he was imprisoned and suffered cruelties at their hands for several months, until finally hew was rescued by demon hunters and raised by them. From a young age, he was raised to be an outstanding demon hunter, with an extreme enmity for the demon race. The three iron laws of the demons hunters are : Swear no allegiance to any army. Spare not a single one of demonkind. Never story carrying out missions.
Introduction
This guy is unstoppable in harassing tilted hero because of his gap-closing passive. A good carry in game and a big threat to most marksman if well fed because of his passive and ultimate. Alucard can carry you in mid tier easily since in lower elo they don’t have the so called support. Everyone is looking for a kill and that is how Alucard can take them one by one.
Pros
+Very good gap-closer
+Good Sustain
+Good Damage
+Good looks
+Almost invincible in 1v1 trades because of lifesteal.
Cons
+No CC
+No team presence
+Item reliant
Skills
Pursuit – After using a skill, the next basic attack will teleport the hero next tot he target. If the ability only targets one enemy, then it will deal 1.2x damage. If it only targets two enemies, it will deal 1.1x damage. (passive)
Groundsplitter – Leaps forward and strikes 1x. A strike deals 240 physical damage to the enemy.
Whirling Smash – Slashes at enemies in the area, dealing 230 physical damage.
Fission Wave – Increases the hero’s lifesteal effect by 20% while also locking in at enemy. Damage dealt to this enemy within 8 seconds must trigger the extra passive damage effect, as well as increase current lifesteal effect by 100%. While this ability is in effect, the hero can cast forth powerful Attack Waves that deal 440 physical damage.
Item Build
Fallen Sword – +10% lifesteal as well as +45 physical damage and +30% attack speed. There are some players get tooth of greed first over this item. But for me, fallen sword is better because of the additional attack speed and physical damage.
Tooth of Greed – +75 Physical Attack / 25% Lifesteal / Frenzy : When HP drops below 20%, the hero will receive an extra 10% physical lifesteal. Good for lane sustain because of 25% lifesteal.