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Heroes Evolved : Wolfram Skill and Item Build Guide – Heroes Evolved Strategy Guides and Tips

Wolfram is a melee ganker that can do Maul, Bloodthirst, Hungry Charge, and Lupine Assault.

Skill Build

Maul (Q) – Tastes Wolfram’s bloody claw, dealing physical damage to nearby enemies. If there is only one enemy unit within range, damage is increased to 150% with 1 second stun. Mana Cost: 40 / Cooldown: 6 seconds / Radius: 400 / Damage: 80/130/180/230.

Bloodthirst (W) – Invokes Bloodthirst, granting bonus attack speed and Armor for 5 seconds. Mana Cost: 50 / Cooldown: 10 seconds / Bonus Attack Speed: 40/60/80/100/ Bonus Armor: 24/36/48/60.

Hungry Charge (E) – Charges at a target enemy unit, dealing massive physical damage. Mana Cost: 80 / Cooldown: 8 seconds / Cast Range: 900 / Damage: 100/150/200/250.

Lupine Assault (R) – Wolfram assumes lupine form for 15 seconds, granting 20% bonus movement speed and a new selected power, while attacks or casting abilities break this form. Cooldown is 10 seconds, which is not reduced by gear. Bloodlust: During lupine form grants 8 health regen and 2 mana regen, the first attack that breaks the form heals 15% of Wolfram’s max health. Blackout: Wolfram becomes invisible to enemy team for 6 seconds during lupine form. Tyranny: the first attack or ability that breaks lupine form deals bonus damage, which is 150% Wolfram’s current damage. Mana Cost: 50.