【Unlock Conditions】After the Hall of Discipline reaches level 30, consume a certain amount of “Feathers of Heaven” to unlock the Summoning Portal. Then, unlock the corresponding “Enlisted! XXX” science in the Sage’s Tower, then unlock and train T14 soldiers in the Hall of Discipline.【Soldier Description】(The following skills are all reinforcement level Lv.1 values)1.Guardians of Firmament:Embrace the Holy Light: When being attacked, have 8.4% chance to reduce damage received by 8.4%.An eye for an eye: The Guardians of Firmament has 5.5% chance to counterattack the enemy after being attacked, and the damage caused by the counterattacked enemy unit will be reduced by 4.2% next attack.Impartial verdict: Increases the Guardians of Firmament accuracy by 20.5%, has 5.5% chance to deal damage to 3 enemy melee targets, and makes them only able to attack the Guardians of Firmament next time.Infantry Awakening: Increases the Guardians of Firmament’ s HP by 0.5%, increasing infantry damage and infantry damage reduction by 0.1% for every 10,000 Guardians of Firmament, up to 20%. Dealing additional damage to soldiers with a level difference of 4 or above, the greater the level difference, the higher the damage.TIPS: When triggering an eye for an eye counterattack, the Justice Verdict can no longer be triggered.The Infantry Awakening skill only works against Guardians of Firmament.2.Brightness Ranger: Holy Light Flash: Increase the dodge chances of the Brightness Ranger by 0.5%Holy Charge: The Brightness Ranger has a chance to launch charge and deal 45.5% damage to 5 enemy units Lethal Shoot: Increase Brightness Ranger damage to ranged units by 0.2%Cavalry Awakening: Increases the Brightness Ranger’ s attack, increasing cavalry damage and cavalry damage reduction by 0.1% for every 10,000 Brightness Rangers, up to 20%. Dealing additional 5% damage to soldiers with a level difference of 4 or above, the greater the level difference, the higher the damage.TIPS: The Cavalry Awakening skill only works on the Brightness Ranger.3.Justice HunterPrecise Shooting: Increases the crit chance of Justice Hunter by 0.4%Inverted arrow: The Justice Hunter has a chance to deal 40.5% damage to 4 random targets, and this damage dealing will cause continuous bleed damage if it is a critical hit.Weakness Effect: Increases the crit damage of Justice Hunter by 1%Archer Awakening: Increases the Justice Shooter’ s HP by 1%, increasing Archer damage and Archer damage reduction by 0.1% for every 10,000 soldiers, up to 20%. Dealing additional 5% damage to soldiers with a level difference of 4 or above, the greater the level difference, the higher the damage.TIPS: The Archer Awakening skill only works on the Justice Shooter.4.Divine PunisherSettlement Strike: Increase Divine Punisher’s Offensive Damage by0.75%Smite Storm: Has a chance to deal 10.5% damage to 20 enemies.Holy Light Ammo: Increases Divine Punisher attack by 6.5%, has 15% chance to cause immediate death to 1% of enemy’s one-row unit. Maximum amount is no more than your own amount at a time. Triggers up to 1 time per battle.Siege Engine Awakening: Increases the Divine Punisher’ s attack by 1%, increasing Siege Engine damage and Siege Engine damage reduction by 0.1% for every 10,000 soldiers, up to 20%. Dealing additional 5% damage to soldiers with a level difference of 4 or above, the greater the level difference, the higher the damage.TIPS:The Siege Engine Awakening skill only works on theDivine Punisher.【Unit character】1.Angel Soldiers deal extra damage to soldiers of level 10 and below, and the greater the level difference, the higher the extra damage.2.Unlike T13 soldiers, Angel Soldiers will only consume non-security food, not security food.3.Angel Soldiers need to be set up in the Soldier Summon interface to be able to participate in defensive battles, and only one type of Angel Soldier can be used for both defensive battle and marching.
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Game Guide for Clash of Kings