Loot is essential to progress in the game and develop your base further! Hence it’s hard fought over.
But how is loot actually calculated, when…
…you’re the attacker:
- When you attack another player, the loot you get depends on the amount of unprotectedresources a player has in his base when you scout his base for the first time
- The loot available in an enemy base does not change after initial scouting, even if you wait for hours or days
- If a player has very few or no resources in their base at the moment of scouting, you still get a minimum lootcalculated by the server which depends on your and your opponent’s XP level
…you’re the one being attacked:
- When you are being attacked, the resources you lose depend on the amount of unprotected resources you have in your base at the moment when you are being attacked
- This means, that the resources you lose and the loot the attacker gains may not be the same
What does “unprotected” mean / How does the Vault work?
- The Vault protects all resources contained within it as well as an additional percentage of resources outside of the Vault (the percentage depends on the level of the Vault). Everything else can be looted at any time.
- Exception: resources from the Natives’ boats cannot be looted. However, they have a maximum capacity, so make sure to collect them regularly.
Roger that, Commander?