In order to keep you busy, the game sends you new opponents in regular intervals. There are two kinds of opponents:
- Other players – known as Blackguard Mercenaries or PvP
- Computer controlled opponents – known as Blackguard or NPC
Each Radar level has a so called invasion cap. This means that if you have gathered a certain amount of opponents (NPC & PvP) in your archipelago, the game will not send new opponents.
Here is how the cap scales for each Radar level:
Some more facts worth knowing:
- The cap includes: PvP & NPC bases
- The cap doesn’t include: Resource Bases, Lt. Hammerman, Gearheart & Dr. T Bases
- If you have not reached the cap,the game "rolls the dice" every 19 minutesto see if you’ll get a new opponent
- With each failed invasion, the system cumulatively increases your chances of new invasions, which improves your odds.
- Your % chance of a new opponent is highest when your map is free of PvP and NPC bases
- With each new opponent the chance goes down a little bit (reaching 0% at the cap)
- If you have mainly NPC bases on your map, you’re more likely to receive a PvP invasion and vice versa.
- Therefore, being active and destroying bases will keep your invasion chance higher
Your Radar info screen will display information regarding the chances of new invasions: