Here is a list of all Gunboat Abilities and what they do:
- The Artillery helps you to take out some defense turrets before sending in your troops. You can check from your Armory how much damage your Artillery does. Special tip: when buildings are placed close together you can damage them all with one shot by firing the Artillery right in between the buildings.
- The Flare helps you to guide your troops in battle. Fire a Flare and all troops will move towards the Flare while it burns, or attack a building marked by it!
- The Medkit (HQ level 4) will heal your troops. Make sure you throw it right at them.
- The Shock Bomb (HQ level 7) will stun buildings so you can for example disable defense buildings while approaching it with your troops.
- The Barrage (HQ level 10) shoots several shots at once but it ain’t very accurate at targeting.
- The Smoke Screen (HQ level 14) makes your troops invisible to defense buildings but they also can’t shoot while covered by smoke.
- Critters (HQ level 19) are tiny robot troops that distract and destroy enemy buildings. They cannot be healed by the Medkit or the Medic and they do not follow Flares!