TASK FORCE BASICS
- You can create your own Task Force or join an existing one after reaching HQ level 6
- Task Forces come in four sizes, at: 5, 10, 25 and 50 members
- You can upgrade the size later on, but you cannot downgrade
- There is a separate leaderboard for each Task Force size
TASK FORCE POLITICS
- The Task Force creator is always the leader
- Leaders can promote Members to Officers, Co-Leaders or even hand over their Leadership to another player
- Leaders can kick out Members, Officers and Co-Leaders
- Co-Leaders can do the same as Leaders except:
- They can’t demote or kick the Leader or other Co-Leaders
- They can’t promote anyone to Leader
- Officers can kick members and accept join requests
- Officers and Leaders can Hide and Unhide messages in the Chat
- If the leader leaves the Task Force and he does not appoint another player as Leader, the leadership goes to the Officer who has been in the Task Force the longest
- When a player gets kicked from a Task Force, he cannot send a new join request for 24 hours
- If you join a Task Force with an ongoing Operation, you cannot take part in that current Operation. You’ll have to wait for the next one.
OPERATIONS AND INTEL
- Leaders, Co-Leaders and Officers can start Operations
- In order to start an Operation, the Task Force must collect enough pieces of Intel first
- Members of a Task Force can gather Intel by battling other islands along the Archipelago, by successfully defending their home base and by collecting the Daily Reward and the Supply Chest
- The cost of Intel depends on the Task Force size
- A Task Force will keep any Intel you gather, even if/when you leave
DESTROYING POWER BASES
- After an Operation is started, you’ll see multiple Power Bases. Each building destroyed gives one Force Point
- The primary target is the Power Core – destroying it triggers a chain reaction that will destroy the whole base and give you all available Force Points
- Leaders, Co-Leaders and Officers can Sabotage certain buildings with intel
- Watch Task Force members launch their attacks in real-time with the spectator mode!
REWARD
- After the 24hour operation period ends, you will receive a reward brought to you by boat and the gained Task Force Points will be added to the Task Force score
- You can collect the reward until the next operation is about to end – after that it will be replaced with the new reward.
- If you leave or get kicked from a Task Force at any point during an Operation, you won’t receive the OP reward, even if you re-join before the Operation finishes