In Arcane Online, there is no direct trading implemented, or otherwise gifing, mailing, guild bank.
The only way is to sell/buy items via the Auction House.
These features are common in PC MMORPG typically, but in a game like Arcane Online it would generate massive possible exploits and issues; which would ruin the in-game economy and ultimately the game.
PC MMORPG do offer these features as all items are generated/dropped by the game and there is no free currency given out to players (for free to play games)
In Mobile games however, players have been now used to receive lots of free stuffs, like gifts, attendance reward, daily rewards, free currency, etc (depending on the game).
Arcane Online does provide the same systems expected by mobile players, but the trade off being that it prevents any form of direct trading to reduce the exploits (this is why there is only an auction house, that’s the name of the buyer/seller are not displayed, that there is a VIP restriction and a 10% commission).
Implementing these trading system would require massive changes in the game, and the removal of all the free Rubies given away (which are on a daily base 20 to 50x times what is purchased in the shop); which would cause more community issues probably.
Long story short, such systems will most likely never be implemented in Arcane Online, either partly or fully 🙂
We hope this clarifies this question we often receive 🙂