Stun – Unable to move for a limited time.
Sleep – Unable to move, but recover immediately after receiving DMG.
Silence – Unable to execute skills for a limited time.
Freeze – Unable to move for a limited time, and received DMG is increased.
Poison – Suffer poison DMG proportional to the maximum HP for a limited time (There is a DMG upper limit).
Burn – Suffer burn DMG proportional to the maximum HP for a limited time (There is a DMG upper limit).
Use defense type skills to reduce the DMG taken for a limited time, including burn and poison DMG.
Use skill interrupt, execute DMG type skills at the right moment to interrupt and delay the target’s normal attack and skills.