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PUBG Mobile guide Eat chicken too! Speed ​​battlefield Buddha play

High resources and full weapons are two types of gameplay in the fast battlefield mode. Each round is short-lived. In both of these gameplays, many players think of guns as a normal condition and often appear to be eliminated early in the game. If the players change the way of fighting, relying mainly on survival, relying on terrain advantage to attack the enemy, to enter the finals effortlessly, eating chicken is no longer a difficult thing.

To avoid confrontation with the enemy in the early stages of the game The player pays attention to the remaining number of people on the plane during the parachute jump, and marks the place where the house on the map is scarce as a landing point. After landing, quickly search for limited housing resources and then hide behind the edge of the house to observe if players who have not picked up firearms are running. If you find such enemies, first look at the distance from the house. If it takes some time to get into the house, the player rushes to shoot it and then returns to the origin. This type of play seems to be & ldquo; bullying is hard and hard, but it can reduce competitive pressures, but also for the moment to run to eliminate potential threats.

After the safety zone appears, the player quickly approaches the edge of the safe area . When there is a contraction of about thirty seconds, most enemies will enter the safe area in advance. At this time, the player went in the opposite direction and moved to a house outside the safe area, taking the opportunity to search for necessary resources. In this process, the player selects a suitable assault rifle based on his or her own feeling and searches for a rifle silencer as much as possible, which can help the player increase the possibility of attacking and killing the enemy. Because of the lower damage in the early game, the player can reluctantly pick up more resources. When the blood volume drops to half, players use energy drinks or painkillers to slow the rate of decline in blood and run into safe areas.

The player first fills up the blood volume. Then open the map to mark the center of the safe area and see which houses are nearest to that point and look for an isolated home. After the second shrinking circle, if the player is in the center of the safe area, close the door, hide in a position that cannot be seen through the window, and aim the gun at the door, always ready to kill the enemy ; if the player is safe At the edge of the area, walk out of the house, and do not close the door. Make it clear to the enemy that someone has come here. The enemy will bypass this area and head deeper into the safe area. The player will hide behind the corner of the room and wait for the enemies behind him. When you face yourself, shoot it again. If you are outside the safe area, you will not be far away from the safe area. Use ten seconds to glance around and make sure that you do not rush into the safe area after being attacked by the enemy.

At the end of the game, each time the safety zone contracts The player must quickly browse the map to see if there is a house in the safe area. After discovering the house, use the telescope to observe whether there are shadows in the house or not, if you can’t make a clear judgment, observe the door and the window. The door opens wide, the window glass breaks, and the enemy is more likely to leave. Players enter the room. , sideways hiding in the corner of the door inside the corner. If there are no houses in the safe area or there are enemies in the house, the players look for stones in the wild as a bunker, half behind the stones. After the other enemies decided their victory and defeat, they locked up the position of the last enemy according to the sound of gunshots and footsteps. The enemy showed me the darkness, and the players took the lead and the odds were even greater.

In the absence of energy bonus, the player sprints at a speed of approximately 6.6 meters per second. When the energy is added to the third stage, it can sprint about 7.1 meters per second. When the energy bar is full, the speed will reach about 7.4 meters per second. Understanding this data allows players to be more aware of when to leave for a safe zone and stay alive longer.