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Dragon Nest M Raiders _Dragon Nest M Warriors how to choose a career conversion Ares and swordsman comparison

In Dragon Valley Tournament, the warrior can choose between Ares and Swordsman, God of War and Swordsman, which is better, and how to choose a Warrior? Nine Tour Xiaobian Amy shares the Dragon Valley Tournament. Turn career analysis, Ares and swordsman contrast.

How does the game of the Dragon Valley Tournament be chosen? Are the god of war and the swordsman good?

The whole career of the warrior It is quite possible, and the amount of blood, defense, and injury are relatively good. In addition to the excellent speed of movement, the general pioneers are also more willing to accept the pioneers.

Juggernaut: Skills are dazzling, but skill damage is low, and there is no broad range of damage skills, skills also have Before shaking, skill trajectory is also slow. But there is no junk career, so how can Juggernaut do high damage?

Juggernaut’s skills also have a characteristic: most of the skills are sustained after release, plus the skill cooling time is not too high, so It’s easy to hit a combo. Everyone knows that when the batter hits a certain percentage, it will increase the percentage damage. This percentage damage is very high. The Juggernaut’s skill traits also make it easier for him to quickly hit combos so as to make more damage.

Juggernaut also has a skill: heavy hammer, this skill is to greatly reduce the boss defense, so this skill with Juggernaut’s quick combo and single damage buff will make you play higher damage.

As for life insurance, the Juggernaut is still good. Besides the rollover, there are also straight strokes and big skills when the player is transferred. These two skills release have a short invincible effect and can avoid fatal bosses. skill. For example, Gryphons are soaring.

Ares: God of war overall, the range of skills are relatively large, the single skill damage is also relatively high, the skill is also very powerful sense of power, but the shortcomings are also very obvious, skills are not sustainable, so play out The speed of combos is not as good as that of Juggernaut, and skill cooling is not fast either.

Ares has 4 buff skills: group attack, highland, defense and iron blouse. These 4 buff skills are awkward in the highlands because they are only 10 seconds long and they are monotonous, so they are not recommended. The most important role is the iron blouse and the tyrant. In the lair, the team plays a very large role. It is often this skill that saves himself or his teammates. For example, a snake woman in a lion’s ancestor is full-screen venom, and having a T-shirt is almost immortal. Of course, if the operation and cooperation are to a certain extent, I will not say it. There is another skill: rolling attack. Recommended players must bring. There are also momentary invincible effects when this ability is released.

As far as the Ares hits the combo, let’s say A if the skill is over. Only in this way can it maintain its output damage.

Summary:

When Juggernaut is compared with Ares, Juggernaut output is relatively strong. The Ares team has a greater role and is also better at clearing mobs than Swordsman (such as the mobs summoned by Gryphon 3x Blood). Personally feel that Juggernaut operation is slightly higher than that of Ares

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