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Last Shelter: Survival – Event rules

The following requirements need to be met before immigration:

1.Base leve is or greater than 10

2.If the state is in midst of Doomsday Conquest, no units should be in the Virus Research Facility

3.If the state is in midst of Doomsday Conquest, no items should be in the Processing Pllant

Immigration Opening Rules:

1.Opening time: 21st Week since the state’s opening

2.Enough Immigration Permits

3.Immigration Permits can be purchased

[Immigration Range]

-Immigration range changed to same season immigration

-The ones that migrated to a zone of a different season can return to the initial one.

-Top 32 zones in combat power ranking cannot be moved into, moving out has no restrictions . (Zone combat power is the combat power sum of the top 100 commanders of that zone)

[Immigration Consumption]

-Consumption no longer calculated by combat power ranking of the zone.

-To better analyze the migrant power, we will adjusted to change from the current power, to the historical best ranking, higher the historical best, higher the immigration cost.

-Added the “Zone opening time” control, earlier the current zone is to the target zone, more item cost to immigrate there.

[Immigration requirement]

-Added “Champion Duel”‘s status check, cannot migrate whilst in the duel

-Immigration cooldown adjusted to 30 days, we hope immigration is taken more seriously.

[Immigration Outcome]

– After the migration, normal data (Buildings, Troops, Technolog) will be the same.

-After the migration, all doomsday conquest data will be wiped (Wipe result same as season tally), all Territories, Buildings, influence value, scorings, raw materials will be wiped.

– All wounded units in the Research Facility will be recovered for free after the migration.

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Game Guide for Last Shelter: Survival