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Amplifier | The device at Inns where you place and activate Dark Detectors. |
| Arena | The Arena is the room interface of a Wizarding Challenge that displays you, your Teammates, and Foes. Here you can apply Strategic Spells to impair a Foe or enhance your Teammates. | |
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Auror | One of three different Professions you can choose from. Aurors are highly-trained witches and wizards who are strong against Dark Wizards. |
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Cauldron | Your Ministry-supplied cauldron used to brew Potions. This Cauldron has unlimited uses. |
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Challenges section | The Challenges section in your Registry that contains all Foundables you’ll obtain from Wizarding Challenges. |
| Code Name | Your Code Name is your unique in-game username. Your Code Name is stored by Harry Potter: Wizards Unite and can be seen by other players. | |
| Combat encounter | A combat encounter is an interaction in Wizarding Challenges or Oddity Traces where you cast spells to attack and defend against an opponent in combat. | |
| Compass | The compass indicates the direction you are traveling in on the Map. | |
| Confoundable | The chaotic obstacles protecting a Foundable. Your task is to cast spells to remove the Confoundable and return the Foundable. | |
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Daily Tasks | A task may require you to collect food from Inns or brew a Potion, for instance. Complete all the Daily Tasks for the day to receive Gold to spend at Diagon Alley. |
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Daily Treasure | Receive rewards each day you sign into Harry Potter: Wizards Unite. Treasures can be items such as Scrolls, Dark Detectors or a mystery item. |
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Dark Detector | A Dark Detector is a Vault item that can be used at Inns to reveal higher-threat Traces. Inns can have up to three Dark Detectors attached to them at a time. You can purchase additional Dark Detectors by visiting Diagon Alley. |
| Encounter | An encounter is an interaction you’ll have with Traces you find on the Map where you cast spells to remove Confoundables. | |
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Events section | The Events section in your Registry contains items related to Events. |
| Explorations section | The Explorations section in your Registry contains all Foundables you’ll obtain from Traces. You can also gain some Foundables from Wizarding Challenges. | |
| Expertise | Expertise is a summary of your combat effectiveness in your Profession. It displays information on stat improvements and abilities you acquire by completing Lessons. | |
| Family XP progress bar | The Family XP progress bar tracks your progress towards reaching higher Registry ranks for a given Family. Earn a Treasure Trunk every time you increase a Family rank. | |
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Family | A Family is a collection of related Foundables in your Registry. |
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Focus | Focus is an energy resource used to power Strategic Spells in Wizarding Challenges. |
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Foes | The Dark Wizards, Beasts, and Curiosities you’ll combat in Wizarding Challenges. |
| Food | Collect food at Inns to replenish Spell Energy for spellcasting and combat. | |
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Fortresses | Visit Fortress locations on the Map to participate in Wizarding Challenges with other wizards and witches. |
| Foundable | Foundables are the objects, people, creatures, and memories that were captured by The Calamity. Your job as a member of the Statute of Secrecy Task Force is to find and return Foundables. | |
| Fragment | Pieces of a Foundable. All Fragments must be collected in order to place the Foundable Sticker in your Registry. | |
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Gold | Gold is the currency of Harry Potter: Wizards Unite. It can be used in exchange for items at Diagon Alley. |
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Gold Cauldron | Using a Gold rental Cauldron alongside your regular Cauldron allows you to brew two potions simultaneously. Gold Cauldrons also brew Potions faster. |
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Greenhouses | Collect ingredients at Greenhouses to brew Potions. You can also get Spell Energy at Greenhouses. |
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Sticker | A Sticker represents a missing Foundable that has been returned to the wizarding world and marks your progress in your Registry. |
| Ingredients | The components used to brew Potions. These items can be found on the Map or in Greenhouses. You can view them in your Vault. | |
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Inn | Visit Inn locations on the Map to gather food and replenish Spell Energy for spellcasting and combat. |
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Keys | Keys are a Vault item used in combination with traveling distances (km) to unlock a Portkey Portmanteau and reveal the Portkey. |
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Landmarks | Landmarks are flags that mark the areas on the Map where specific sets of Family Foundables are concentrated. |
| Lessons | Lessons upgrade your Expertise and make you more proficient in your Profession. Use Scrolls and Spell Books to upgrade your Lessons. | |
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Magical Me | The avatar marker on the Map that represents your real-world location. |
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Magizoologist | One of three different Professions you can choose from. Magizoologists are resourceful witches and wizards who are strong against Beasts. |
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Map | The Map shows your location in the real world. It displays the locations of Traces, ingredients, Portkey Portmanteaus, Fortresses, Inns, and Greenhouses. |
| Master Notes | When brewing Potions, Master Notes are the sequence of gestures that are performed above the Cauldron’s surface to reduce brewing time. Every Potion recipe has a unique Master Note to be discovered. | |
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Ministry ID | The Ministry ID is your in-game profile. Your Ministry ID includes your Wizarding name, Wizarding level, and other account details. |
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Mysteries section | The Mysteries section in your Registry contains all of the story items related to The Calamity. |
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Oddities | An Oddity is another kind of Trace encounter where you will engage in combat with a Foundable. You must defeat them and drain all of their Stamina to return the Foundable inside the Trace. |
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Pages | Pages are sections found within each Registry Family where you place the Stickers of the Foundables you return. They represent a scene within the wizarding world (such as Hagrid’s Hut). |
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Portkey Portmanteau | Portkey Portmanteaus are items that appear on the Map. These Muggle-proof trunks can be unlocked to reveal a Portkey. Insert a key and walk with a Portkey Portmanteau to reveal a Portkey. |
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Portkey | Portkeys are enchanted objects that transport wizards to wizarding locations where they can receive Ministry rewards. Portkeys are locked in Muggle-proof trunks called Portkey Portmanteaus. |
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Potions | Magical concoctions that you can use to heal yourself, improve your abilities and even enhance spellcasting. You can view your Potions in the Vault. |
| Prestige | Once all Foundable fragments have been returned to a Registry page and all of the stickers appear in full-color, you will receive Family XP for your efforts and the option to Prestige becomes available. When you Prestige a page, you will upgrade the page frame and reset its Registry stickers so you can complete the page again. | |
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Professions | Choose a Profession (Auror, Professor, Magizoologist) to influence your combat proficiency in Wizarding Challenges. You can use Scrolls and Spell Books to gain Expertise in your Profession. |
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Professor | One of three different Professions you can choose from. Professors are learned witches and wizards who are strong against Curiosities. |
| Protego | Cast the defence charm, Protego to reduce the amount of damage you receive in Combat. | |
| Recipes | A listing of ingredients and quantities required to brew Potions. | |
| Restricted Section Books | Restricted Section Books are Vault items you receive primarily from Events. Along with Scrolls and Spell Books, they can be used for Lessons to increase and add to your Expertise. | |
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Runestones | Runestones are Vault items that are consumed to gain access to Chambers in Wizarding Challenges. |
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Scrolls | Scrolls are the Vault items you receive from Exploration Treasure Trunks. Along with Spell Books, they can be used on Lessons to increase and add to your Expertise. |
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Spell Books | Spell Books are the Vault items you receive from Challenge Treasure Trunks. Along with Scrolls, they can be used for Lessons to increase and add to your Expertise. |
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Spell Energy | Spell Energy is the resource needed to power spellcasting for Trace encounters and Wizarding Challenges. |
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Spell glyph | To cast a spell during a Trace encounter, use your finger to trace the spell glyph that appears on the screen. |
| Strategic Spell | Strategic Spells can be used in Wizarding Challenges to impair a Foe or enhance your Teammates before combat. | |
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Suitcase | The Suitcase is the in-game menu where you can access your Registry, Ministry ID, Potions Bench, Vault, Profession, and Portkeys. |
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The Registry | The Registry is a listing of all the missing Foundables. Returning Foundables will add their Stickers to your Registry. |
| Threat Level | The degree of danger that the Foundable itself or its exposure represents. The Threat Level indicates how difficult it will be to return the Foundable. | |
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Threat Meter | The Threat Meter indicates the Threat Level of the Foundables you encounter. |
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Traces | Traces can be found on the Map. Tap on a Trace to begin the encounter with a Foundable. The Trace Icon indicates the Foundable’s Family in the Registry. |
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Treasure Trunk | Treasure Trunks contain Scrolls, Spell Books, Runestones, or other Vault items. Earn a Treasure Trunk every time you increase a Family rank. |
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Vault | The inventory of the items you collect or purchase, such as Potions, Dark Detectors, and Runestones. The Vault is separated into four sections: Potions, Ingredients, Utility, and Runestones. |
| Wizarding Challenge | Unite with other witches and wizards in Wizarding Challenges to encounter rarer and more difficult to return Foundables. In Wizarding Challenges you will engage in combat against a Foe in order to return Foundables. | |
| Wizarding name | Wizarding name is the alias you’ll enter on your Ministry ID. This name is not stored by Harry Potter: Wizards Unite nor shared with other players. | |
| Wrackspurt | While exploring within a Portkey, tap on these glowing creatures to get Ministry rewards. | |
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Harry Potter: Wizards Unite Game GUIDE
哈利波特:巫師聯盟










































