A calamity has befallen the wizarding world, causing artefacts, creatures, people, and even memories to mysteriously appear in the Muggle world. Witches and wizards from across the globe must come together to solve the mystery of The Calamity and prevent magic from being exposed to Muggle eyes. Cast spells to overcome Confoundables, keep the magical Foundables safe, and send them back to the wizarding world. Foundables are the objects, people, and even memories that disappeared. You must remove Confoundables to return Foundables back to the wizarding world. By doing so, you’ll mark progress by adding a Sticker to your Registry pages. For example, return the missing Nifflers and add them to the Registry page of Newt’s Case. Some Foundables are fragmented and you will need to encounter these Foundables several times to return all the Fragments to completely return them.Confoundables are the chaotic obstacles surrounding a Foundable. These magical barriers manifest in different forms, and you will need to cast a variety of spells to overcome them. For example, you can cast Diffindo to cut Foundables free from things like webs and vines or cast Ebublio to trap mischievous creatures that are threatening a defenceless Foundable.Traces indicate the position of a displaced Foundable on the Map. Tap a Trace to reveal a Foundable that is surrounded by a Confoundable. Traces appear as icons of their Registry Family and indicate which type of Foundable you will find inside of them.
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Harry Potter: Wizards Unite Game GUIDE
哈利波特:巫師聯盟