Weapons
There are two types of weapons in C.A.T.S.: melee and range. Melee weapons deal damage only when they touch the opponent’s vehicle, range weapons deal damage on the long range.
Melee weapons:
- Blade
- Chainsaw
- Drill
- Stinger
Range weapons:
- Rocket Launcher
- Laser (Opens on Stage 5) – a slow-firing weapon that fires every 2.5 seconds.
- Double Rocket Launcher (Opens on Stage 20) – a rocket launcher that fires both ways.
Each weapon has a random number of Damage points, which depend on the Tier of the weapon (metal/golden/etc.), the number of Stars it has and its Level. Each weapon also has some Power requirements. You need to have enough Power available in your chassis in order to install it.
IMPORTANT: Please note, that the Damage points shown on the screen are the damage per second (DPS), not a total damage. Certain weapons (like lasers) fire slower than others. If you have a laser that has 400 DPS, it will deal 1000 damage per one shot, as the laser fires every 2.5 seconds, and "empowers" itself while idle (400*2.5 = 1000). DAMAGE FROM TOOLBOXES DOES NOT MULTIPLY, only your basic DPS (that already includes additional damage from Skills and Magic Bonuses). It means that if your laser deals 400 DPS and is empowered by Attack Toolbox that gives additional 500 points, the total damage will be 400*2.5+500 = 1500, NOT 900*2.5 = 2250.