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Patch Notes 11.0 – The Walking Dead: Our World

What’s new in 11.0?

This update brings the long-requested changes to Consumable Cap.Consumable CapsWith the new system, Energy, Med Kits, Terminus Maps, Grenades, Flares, Training and Upgrade tokens earned from Weekly and Daily Missions, Mission rewards and the boards will ignore the caps and will be added to your inventory regardless of your cap levels.Safehouse tokens will continue to have caps, even if earned from Missions. Caps will also still apply to any consumable items collected from Supply Crates. Keeping the cap for these items is necessary to prevent exploits.Coming SoonBrand new Events as well as the release of new Legendary and Epic Heroes and Rare Bow!Bug fixes & Improvements

  • Added Bow damage range on Collection
  • Fixed the bug that allowed Players to be able to shoot grenades which caused them to disappear
  • Added “Active Flares” back to Flare Map icon
  • Tutorial improvements and fixes
  • Miscellaneous bug fixes

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The Walking Dead: Our World