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PUBG Mobile guide First-person view card vision killing skills

The first-person gameplay update is not a long time. It has a subtle difference from the third-person game player: When the player is in the crouching state, the visual field is limited and can no longer be like the third person. Even if is hidden behind an object, still Sees in different directions . But in the first person mode I just make sure where is not is When the enemy first stares in the direction of , , he can take the initiative to attack or attack behind.


In Terrain Complex The area , I can select the location . From the early stage of the game to the decisive battle of the finals, mastering card vision skills can increase the chance of the players to defeat the enemy. Therefore, the players should keep in mind the following card vision position.



I. Warehouse Card vision Standing point


The warehouse is a place with many resources. The chance of picking up firearms is high. Players like to use this place as a landing place. At the beginning of the game, gun battles often occurred in the warehouse area, which also means that the card vision is more likely to be . There are a lot of stacked boxes in the warehouse. After the player has searched the resources in the warehouse, if there are sounds from outside the enemy, he quickly climbs to the height of the box and selects the target warehouse door according to the direction.


In the first-person gameplay, the players are usually parallel in their actions. Standing on the warehouse’s box is equivalent to occupying the commanding height. When the enemy enters the warehouse, it needs to raise the viewing angle to see the player. Although the operation time is short, it has lost its advantage. In the course of card vision , the player must keep his knees down, and the body collapses so that the player’s overall area becomes smaller in the enemy’s field of vision, making it more difficult for the enemy to shoot.



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Second, the window side of the body card view


Due to the viewing angle, when the player is ambushing near the window of the building, he/she needs to keep standing to see if there is an enemy outside the window. The player can align the center of vision with the wall and then lean out to observe the situation outside the room. This can obscure some of the enemy’s field of vision, and it is impossible to determine if someone is inside the house at the first time. In order to interfere with the judgment of the enemy, the player should not break the glass and wear a blouse of similar color to the glass, and use the protective color to confuse the enemy to achieve card vision Purpose.


3. Use Fake Vehicles “


Many houses are parked with non-driving vehicles outside Players often ignore them. These vehicles also have a large role. They are larger in size and are suitable for blocking the player’s body shape. The windows are airtight and reduce the risk of enemy detection. Players hide behind such vehicles and adjust their perspective to the exit of the house to launch attacks from behind the enemy.



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4. Seas


There is one Players with

card vision are called “water ghosts”, lurking in the water and ready to attack their enemies at any time. At sea, such a card vision method is very easy to use. The player opened a boat to a position further away from the shore, and then transferred the bow to face the boat’s tip to the shore, jumped off the boat, and hid in the stern. Even if the enemy opens the camera to observe the boat on the shore, he will be stuck in sight and cannot see the player. When the enemy swims in the water, the player switches to the co-pilot position on the ship and opens the net.



Players have poor marksmanship and are often defeated by the enemy’s guns. It is a good choice to learn to kill the enemy. Warehouse

Card view Applicable for opening, window Card view More suitable for card poisoning, “Fake loading With “ card view is used to kill enemies in the house, card view depending on the situation in the security zone. No matter what the card view position, the core idea is to enemies the enemy’s field of vision. In the first-person game, the player should avoid colliding with the enemy’s vision and use the enemy’s field of vision to blindly kill the enemy. people.