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PUBG Mobile guide Small details of the finals, whether it can eat chicken depends on it

In fact, it is very easy to stimulate the top ten in the battlefield. As long as the previous period of time is a lot of attention, details . But to survive in the finals, there is no point in strength. The key to success is the ability to handle the finals. Take a look at the details of the finals.


First, the timing of the round


The final round is different Other poison circles, the best choice for players here is to advance into the circle. We analyzed from two points for everyone. From the perspective of the enemy, for the players who had already circled before the lap, it was their happiest again. Timing segment, because at this time they do not need to move their position, and those players who are not in the circle need to look for a safe zone. At this time, it is easy to find enemies that could not be found before. Whether it is offensive or defensive, there will be a pre-judgment, knowing each other. The second point is from the point of view of toxicity, we must have experienced the horrible poison that preceded the finals. I am afraid that going into the circle a little bit far from the circle is fierce blood. At this time, because you just moved, the enemy is basically Can you find out where you are? How dangerous are you? Don’t use We say .


<123 2. Selecting the card points


Since If you want to enter the circle, you have to think about where to get into the circle. First of all, generally do not choose the center of the circle, because it is really easy to be surrounded by enemies from all sides. As long as you move a little bit, it will create an embattled situation. Followed by the priority selection of housing in the circle, if the center of the front circle has a house, then it can be considered. The advantage of choosing a house is that it is easy to hide itself, and it is easy to escape even if it is exposed. Especially a high-rise building can hide itself and observe enemies, as well as facilitate withdrawal. In addition to the other points of the house, priority is given to vehicles (explosive), rocks, trees, grass, and uneven terrain. Make full use of geographical advantages to carry out cards, such as being able to observe parts of the situation without exposing yourself to the windows. How to get stuck? It’s very simple. First you have to have a bunker. Second, you stand behind or behind the bunker. By constantly moving your own perspective, you can observe the enemy situation without exposing it.


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3. Material replacement


Speaking of supplies This is the most important part. The first eight-fold lens can be abandoned. The final round is not very big. Even a four-fold lens is enough to attack. In general, choose to change to holographic or red dots, to improve their own advantages of close combat. The second is throwing weapons to play a role. I don’t know if there are any players in the finals who are already ambitious and want to eat chickens. The results are punished by the enemy’s grenades. Every throwing weapon in the finals has great use, and grenade attack power. Strong enough to kill the enemy or test the enemy’s position. The smoke bombs are suitable for the assault and rescue in the double row and fourth row. The blast bombs are suitable for attacking when the enemy’s position is known. Burning flasks can force places to go and expose the enemy to their positions. Before the finals, the players can prepare more supplies needed. The backpack is not enough to abandon the bullets. Don’t give up the bullets. Which one of the poison circles did you complete with the bullet?


In addition to these

we have to remind the player about the finals The lap is not the same as the single-row finals. The single tier is dominated by stability. If you are not sure that the kill or bunker is not good enough, you will not take the initiative unless you threaten to survive. The four platoons must learn to use tactics. According to the number of people on the field, their number is dominant and twice as many as the enemy can be dispersed and attacked. When the number of people balanced, they waved off a wave of attacks. The cover was to attract the enemy’s firepower, that is, fake fights. Instead of having to hit the enemy, he would fight against the enemy’s position on the premise of protecting himself. The main offense is completed by the commando team, and the person who has successfully covered and shielded can really play. The details are so much to say, you guys go and try it.