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PUBG Mobile military rifle performance analysis Which is best to use

Tags: rifle, weapon

PUBG Moble all-out rifle performance analysis, there are many kinds of rifles in the game, and the rifle is also one of the necessary long guns for eating chicken, now Jiuyou PUBG Moble army Let’s explain it to everyone.

Scar-L

At present, there is no one of the most stable rifles with a mid-range 30~80M sweep. The main reason is that the recoil force is basically vertical upwards, which is greatly improved after the vertical grip is installed. The pressure gun is simple and easy to operate, and the sweeping control ability is strong. The downside is that the long-range shot is extremely painful, and the deviation from the hit to the muzzle greatly limits the long-range ability of the gun. The initial speed of the muzzle is also the slowest of the 556 rifles. Although the power is not high, the voice is louder than anyone else. Generally this gun is recommended for use with a sniper rifle, mainly responsible for the mid-range range. Recommended optic holography.

M416

Relatively the most comprehensive rifle, the fully automatic mode has a higher level of recoil than the Scan of the Car, and there is no control over the left and right bounce. Disadvantages. It is generally recommended to use a vertical grip, if there is a muzzle compensator with a triangular grip to reduce the horizontal recoil. The long-range shooting ability is excellent. After installing the tactical butt, the target will have a higher recovery speed after the target is offset. After the practice, the high-frequency spot can be maintained. However, due to the initial velocity of the bullet, the target with a range of more than 300 meters is shot. Not the best choice. In the current version, the two featured accessory grips and tactical butts are not very difficult to obtain. According to my experience, it is easy to match the wild. This gun is the main gun that can handle all the fighting environments. It is a typical main battle type.

M16A4

A rifle with the highest ceiling, although there is no fully automatic mode, but the melee burst of three bursts of rapid fire is the strongest of all rifles. A rifle that requires a lot of practice to harness its melee ability. Its shooting interval (0.075), muzzle rebound, and bullet initial velocity (900) are among the best of the 556 rifles, so remote fast spotting is its traditional advantage. A common pair of pistols in the game. The disadvantage is that the medium-range shooting of 30~80 meters is not stabilized by the automatic rifle control. In theory, it can control three bursts of fire, but the fault tolerance rate is very low in actual use. Recommended glasses red dot.

AK-M

The main battle type gun, the effective range is far from easy to fly. After the version adjustment, a higher level of recoil was added, and the point of the shot was very random, even a rifle that was difficult for professional players to control. The initial speed of the muzzle is the slowest of all rifles, and the ability to move the target remotely is also painful. The main use environment is the melee sub-gun, and the fully automatic scanning contact is inverted within 20 meters. The advantage is that it is easy to get ammunition, and the power of two shots to explode the third level. It should be the weakest rifle in the current version. Recommended optic holography.

Groza

Power and AK-M are exactly the same, but the rate of fire is exactly the same as scar and M416. So its theoretical DPS ranks very high in all firearms. Because it is an airdrop rifle, there are many advantages in performance. The jump on the muzzle is slightly larger than the AKM, but the recovery speed of the sight is much faster than the AKM, which means that the rhythm of the gun will be well controlled. Because it is ammunition of 7.62, the acquisition difficulty is relatively low, but the weight is high, and the initial velocity of the bullet is slow. It is difficult to hit when attacking the target of more than 200M. The positioning is very similar to the scar-L. A main gun with a close-in automatic mode close combat. . Recommended optic holography.

M249

A rifle that is underrated. As an airdrop gun, it has several advantages – a large amount of bombs, saving backpack space, and first-class taxi; bullets with fast speed (915), attacking remote targets accurately; powerful (44), strong melee ability. At the same time, the recoil and muzzle recovery speed are basically the same as the 556 automatic rifle. There is a bracket to reduce the back seat force when shooting. It is an egg advantage, and it is basically not used. The main reason for its criticism is that it can’t adjust the shooting mode. The single-point ability to the remote target is weak in the burst state, but if there is a rhythm of bursts, it is really too good to play the target, and the team game is bright when the fire is on fire. Powerful, can intimidate the enemy. Disadvantages — The speed of the M249 is the slowest in the whole game, after all, Shen. Recommended glasses – red dot – four times. Recommended combat environment – single row four rows.

SKS

After a few adjustments, it became a very good firearm. The initial data is basically the same as AKM (jump jump and recovery speed), the power is slightly larger than AKM but does not exceed the critical point. The ability to move the target with the support of a large number of accessories is terrible. Three shots knocked out one person and broke the critical point of the 556 rifle. In the woods battle, the gun ability is also very strong. The disadvantage is that the initial velocity of the bullet is slow, and the drop is obvious. To attack the target in the vicinity of 300 meters, it is necessary to adjust the secret position or lift the muzzle. The most important part of the accessory is the pallet, which is relatively difficult to obtain (compared to the tactical butt). If it is fully equipped, it is worth using a firearm. Recommended glasses four times,Recommended combat environment team battle.

MEK-14

Compared with SKS, the performance improvement is limited, the power point is the first-level spike, and the rest is no different from SKS. The muzzle jump rate (1.7) is the largest of the full PUBG Moble long-range guns, meaning that accessory support is highly desirable. It is dropped in the drop box, and SKS can start collecting accessories in the village. This means that if you don’t prepare the accessories in advance, it is basically difficult to use. The initial velocity of the bullet is also calculated, but it is difficult to quickly shoot the gun due to the recoil force, which does not conform to the precise positioning of the precise rifle on the moving target. There is a bracket to reduce the back seat force when shooting. It is an egg advantage, which is basically not used in the current game mechanism. It is very interesting that the fully automatic mode attached is a firearm feature. The MEK-14’s fully automatic melee capability may be the strongest in the rifle system after installing the expansion magazine.

Mini14

Newly added shots, several features emphasize – the fastest rifle in the game at the beginning of the muzzle (three times the speed of sound) ), the recoil is vertically controlled very well, and the muzzle uplift and rebound are basically the same as M16. Power is better than the 556 rifle but does not break through the critical point (three shots can knock down the full three-headed head). Compared with SKS and MEK-14, the advantages of this gun are obvious. It can be quickly formed without too many accessories. The gun is not enough brain. Although it is not powerful enough, it can be shot with a very fast (please pay attention to the pole). Hit the ability to suppress moving targets. Due to the early speed of the muzzle, it is not necessary to carry out excessive drop calculations. After the bunker, the enemy of QE is also excellent in suppressing. The disadvantage is that the power is really low, and the range is short. The target of more than 400 meters is prone to bullet deviation. This gun is a strong competitor in the sub-gun and M16, a comprehensive enhanced version, in the actual combat I basically who has the compensator muzzle to use. A similar point to scar-L is that although the power is not the biggest of its kind, the trick is the biggest.

VSS

Toys, play in the fog.