Apollo is a melee ganker that can do Blades of Fire, Flame Armor, Burning Blades and Son of the Sun.
Skill Build
Blades of Fire (Q) – Hurls of flaming blade at a target direction, dealing physical damage to enemy units in its path. If enemy heroes are hit by the blade they will be debuffed with Flameseed, with Apollo gaining their vision for 5 seconds,. Mana Cost: 75 / Cooldown: 10/9/8/7 seconds / Cast Range: 1500 / Radius: 300 / Damage: 100/150/200/250.
Flame Armor (W) – Apollo surrounds himself with Flame Armor that absorbs damage for 7 seconds, while dealing magical damage to nearby enemies over time. Mana Cost: 75 / Cooldonw 12 seconds / radius; 500 / Max Damage Absorbed: 120/180/240/300/ Damage per second: 30/40/50/60.
Burning Blades (E) – Flames engulf Apollo’s blades, granting bonus physical damage to the next attack and stunning target for 1 second. This ability is triggered every 6 seconds, and is not affected by cooldown reduction gear. Bonus Damage: 50/100/150/200.
Son of the Sun (R) – Charges at a target location, dealing physical damage to enemy units in Apollo’s path. IF enemy heroes with Flameseed debuff are hit by this ability, cooldown is reset and the debuff is cleared. Mana Cost: 80/85/110/ Cooldown: 20 seconds / Cast Range: 1200 / Damage: 240/330/420.