Albedo – Best Build|Skills, weapons, artifacts,constellation and more|Genshin Impact | Genshin Impact Guide

Skill Analysis

Talent priority: Elemental Burst> Elemental Skills> Normal Attack

1. Normal Attack: Favonius Bladework-Weiss

Perform up to 5 rapid strikes.

Charged Attack: Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Analysis: This character does not rely on the output of ordinary attacks, but mainly relies on the ultimate move for burst output.

2. Elemental Skill: Abiogenesis: Solar Isotoma

Albedo creates a Solar Isotoma using alchemy, which deals AoE Geo DMG on appearance.

Long press to adjust the effective position of the skill. The skill cools down for 4 seconds and lasts for 30 seconds, but only one can exist at the same time.

Analysis: Elemental Burst can be improved in this range, and can also be used with Zhong Li’s skills to react.

3. Elemental Burst Rite of Progeniture: Tectonic Tide

Under Albedo’s command, Geo crystals surge and burst forth, dealing AoE Geo DMG in front of him.

If a Solar Isotoma created by Albedo himself is o

Cooling time is 12 seconds, requires elemental energy 40

Analysis: Albedo’s main output skills are similar to Zhongli. Both have a CD of 12 seconds and both have 40 energy. The instant burst rate is not as high as Zhongli. The subsequent seven bursts have stronger DMG(but not every one of them can be exploded… ····). Low energy consumption, only CD limits the release of big moves

1st Ascension Passive

Transient Blossoms generated by Abiogenesis: Solar Isotoma deal 25% more DMG to opponents whose HP is below 50%.

4th Ascension Passive

Using Rite of Progeniture: Tectonic Tide increases the Elemental Mastery of nearby party members by 125 for 10s.

Utility Passive

When Albedo crafts Weapon Ascension Materials, he has a 10% chance to receive double the product.

Summary of skills: From all the skills, I look more and more like Deputy Carry, rather than Geo team carry, ordinary attacks are very general.

Constellation analysis

1: Transient Blossoms generated by Albedo’s Abiogenesis: Solar Isotoma regenerate 1.2 Energy for Albedo.

2: Transient Blossoms generated by Abiogenesis: Solar Isotoma grant Albedo Fatal Reckoning for 30s:.

3: Elemental skill level increased by 3

4: Active party members within the Solar Isotoma field have their Plunging Attack DMG increased by 30%.

5: Elemental burst level increased by 3

6: Active party members within the Solar Isotoma field who are protected by a shield created by Crystallize have their DMG increased by 17%.

Analysis: 1 constellation increases Albedo’s own energy (not much use), 2 constellations increase DMG based on defense (not bad), 3 constellations and 5 constellations are normal plus skill levels. 4 lives to increase falling DMG (you can only increase DMG when you are in a falling state), 6 constellations (it is the only useful constellations)


Carry: Five-star weapons-Summit Shaper, Aquila Favonia, four-star weapons-Festering Desire, The Black Sword, The Flute.

Vice Carry or other: Five-star weapons are fine, four-star weapons-Festering Desire, Favonius Sword


Carry: 2 pieces of Noblesse Oblige + 2 pieces of Archaic Petra (on the one hand, increase the DMGof the elemental burst, on the other hand, increase the Geo DMG)

Deputy Carry: 4 pieces of Noblesse Oblige (increasing efficiency for the team)